Questions
Before you start.
The questions that stop a coach from pasting the first link. Something else? Write to hello@peachcut.com.
What video do I need?
A full game with the scoreboard on screen. Paste a YouTube link or upload the video file. It should be at least 720p so the numbers on the scoreboard are readable.
Does it catch every basket?
It catches every basket the scoreboard shows, because it follows every change of the score. When the broadcast hides the scoreboard or the score is updated late, a basket can be missed or land a few seconds off. You can fix both in the editor.
Can I see a finished highlight?
Yes. Here is a real game, cut by PeachCut and shared from the editor: Рилски спортист – Берое 77:53. Every finished game gets a page like this that you can send to anyone. You can also try the editor itself without an account.
How long does one game take?
Usually about five minutes from the link to the editor for a two-hour stream, rarely more than ten. One game runs at a time per account.
What does it cost?
Nothing during the beta, and no card. A new account can cut 3 games. Need more? Write to hello@peachcut.com. The pricing page says what happens when paid plans arrive.
Can I fix a wrong or missed basket?
Yes, in the editor of your own game: correct a score, add a basket at the moment it happened, delete a wrong one, drag a clip's edges and rename the teams. Ctrl+Z undoes.
Does it work on a phone?
Yes for watching the clips, keeping or dropping baskets and downloading the reel. Stretching or shrinking a single clip is easier on a laptop or tablet.
Where is my video kept?
A 720p copy of the game is stored in the EU so it plays in the editor and on the public page. The original file is deleted 7 days after processing. Games, baskets and reels stay until you delete them or your account. The details are in the privacy policy.
Does it recognise players?
No. PeachCut reads only the scoreboard. A reel of one player is made by ticking that player's baskets by hand, which takes a few minutes for a whole game.